Colette – Computational Thinking Learning Environment for Teachers in Europe
Europees (Erasmus+) project 2020-2022
Partner in Nederland
Lesmateriaal dat gebruikmaakt van XR, Augmented Reality
The digital transformation has fundamentally changed our life in the last years and will affect us and our life in ways today not even imaginable. Despite the sometimes excessive use and exposure to modern technology, the generation of the digital natives does not automatically develop sophisticated digital competences. As a consequence of the digital transformation, however, the development of the so called 21st century skills and competences is crucial for the participation in a rapid changing world and job market.
Computational Thinking (CT), as one of those skills, is a way of solving problems from the perspective of a computer scientist and formulating the problem in a form such as an algorithm that is easily readable for a machine or other human. Despite a stronger focus and various different approaches of embedding CT in formal education all over Europe, there are still many problems to be addressed. The availability of information technology varies considerably and thus often prevents the teaching of digital skills. Also, the socioeconomic status is unfortunately a strong predictor for CT skills and indicates towards the existence of a so-called digital divide. Even with sufficient and appropriate equipment at hand, the successful implementation of CT in the curricula requires support for in-service teachers providing them with trainings to learn about and deepen their understanding of CT. It is also necessary to offer a platform to share best practice examples amongst teachers and to create a corresponding community.
Using the technical possibilities of the digital transformation, we want to provide the students with an opportunity to learn CT without the requirement of buying additional hard- or software. Since nearly all students (91% in upper secondary schools) in Europe possess a smartphone, our approach aims at exploiting the benefits of the so-called Bring-Your-Own-Device-approach in a way that enables teachers to include CT in in their regular lessons.